The apocalypse can come any moment. Most ideal weapon for the apocalypse has been a gun, but simultaneously you could run out of bullets. Knives can be reused in stabbing and cutting, throwing knives could work too but the knife could obviously be lost. Slingshot and Knives are primary weapons. Take the things that are important to you, clothes, toys (children.), water, food, soap, shampoo (xD), and goods like: Rings, jewelery, photos and etc.
The humble wrist rocket or sling shot. Lots of rocks around for ammo, and can hunt with it as well.
Some people think that loud weapons are a bad choice, i somewhat agree. melee weapons are o.k., quite, lite and somewhat efective. but, if you happen to stumble into a horde hehe, your a goner. bows and crossbows are also good, exept reload time. these two weapon choices are extremly great if u are with a large group, but if your by yourself a gun if a safe investment. guns of any kind are efective, but loud. they attract a lot of unwanted attention, so basicly if u fire off a round, just one shot, be preparred to run like hell or empty every clip, mag or shell you got. good luck and happy hunting. :P
A knife will be a very important tool in Zland but as a tool. Fighting a zombie or dangerous surviver with a knife will mean you have to get very close to them. This is not ideal and a knife or other blade type tool can also get stuck in them. This means you may lose it and/or get bit. A knife can be used as a weapon but so can almost anything else. A car for example can be used as a weapon but you would not put “car” into the weapon category. Same with a knife, think of it as a tool.
Whoever wrote “Think past the short term” sounds like a politician and should be shot immediately in the event of a zombie apocalypse. If you make it far enough to where you need to make these types of rules then consider yourself successfull in surviving. It has a few good points regarding acceptance of refugees and choosing a leader but is otherwise irrelevant. To truly survive in the long term people need to fully commit to the anti-zombie war effort and not concern themselves with the shortfalls/evils of other humans. This, however, is nearly impossible with most societies and will eventually turn into survival of the fittest, which will pave the way for a new society, for better or worse. So choose to lead or follow and pray you made the right decision.
As a scientist i must first say that there are a number of ways that this virus can start. The one thing that we can do to fight this if it ever blew, is be active. you need to run you need to do pull ups cause there will come a time that a zombie could be faster and stronger we havent seen the actual side effects from zombie mobilation but a few scientists and i believe that once you be come a full fledged zombie that your nervious system no longer acts meaning the lactic acid in said body doest spread, furthermore this means that the zombie can run faster jump higher and even think on a far more superior level. You have to try and stay one step ahead.
Everyone assumes that you’ll be near your emergency zombie pack that you have well hidden in your room, but what if you’re caught by surprise at school?
1. Keep a spare zombie kit in your locker, minus the weapons. You’ll have to make do
2. Gather your elite group of friends who you know can contribute and head straight for the cafeteria. Lock the doors. You don’t need 1,100 people trying to swarm the cafeteria and ruining everything.
3. Cover the windows and keep light to a minimum.
4. Establish a leader (obviously you).
5. Establish one sink for the designated bathroom. You don’t know when the zombies will stop attacking the school.
6. Make as little noise as possible.
7. Make sure there’s an even amount of guys and girls just in case you have to start repopulating the world when everyone dies.
Hey guess its been awhile but I have some tactics to use in a infested city that can be adapted to use in any environment. The best way of transportation in the event would be horses right? Well what if you get swarmed on horses and have to dismount? In the old days of The Mexican American War the Texan Army used a square formation to break the Mexican Cavalry charges what if you used that to break the swarm. Give everyone some protective armor and a rifle and melee weapon and you could really do some damage to the swarm while the women and children of your settlement escape. Another one is the Cavalry charge using horses or cars. My personal favorite takes some time but is very effective. First you arm everyone that can swing a melee weapon or pull a trigger and put them in the Texan square but inside of 4 trenches with anything that can burn at the bottom draw in the swarm and light the trenches. Use choke points to limit the swarm coming at you and then switch out people in the square to prevent overwhelming and to keep the people on the upside of spirit. At the end of the night just throw the bodies into the burning trenches and sanitation is done.
Most strategies require cooperation with other survivors to bolster your chances of survival. Living in groups is safer and it allows division of labor - you don’t have to be your own doctor, farmer, gunsmith, and salvager. If you find a safe defensible location it is inevitable that people will want to come live there. As more people come there will be more potential for conflict.
Rules for how to live together are necessary. Another word for these rules would be laws. And while for the first two weeks you have bigger concerns on your mind it is important to get rules laid down before conflicts arise, otherwise decisions will be more difficult and heated.
1. Constituting Rules - you need foundational rules for how rules are to be meet - a Constitution. This requires a couple of things.
Logistics: 1. Authority to make laws - who has it, and why? Does a leader make the rules, and how does the leader get chosen? Do the people collectively make the rules? When does lawmaking happen? How are the laws made public? 2. Authority to make judgements - you can’t have the same person making the laws and ruling on them. You need arbitrators - neutral persons to hear the case and make fair and binding rulings. Who will pick them, and how? Can they be removed? How will you guarantee their independence? What if an arbitrator has an interest in the outcome? Are there appeals, and to whom?
Substance: Constitutions don’t just say how rules are made, they say what rules can be made. These are something like a bill of rights. Some important things to consider. 1. Rule of Law - the law should apply to everyone equally and fairly. If it doesn’t you’ll have problems when some people are treated differently than others. 2. Bill of rights - some rights are fundamental and shouldn’t be taken away by law. But the paramount consideration should be the survival of the group. If someone is going to turn into a zombie you need to be able to exile them before that happens. What rights are fundamental, but when must the rules yield to the safety of the group?
2. Public Law - rules that govern how the government can affect you are called public law. The government can’t legitimately affect the lives of its people unless a law allows it to. You’ll need to think of some basic things at a minimum.
Criminal law - you need to make sure a criminal justice system forbids certain things; assault, murder, theft, and destruction of property are the minimums. What are the rules, and what range of punishments are available? Can you afford to keep prisoners? Can you trust criminals to remain in your society after paying a fine? Is exile always fair? Your rules will need to be suited to your situation - there aren’t lots of extra resources to go around, so everyone must be useful. Think twice before considering the death penalty; is it really best for humanity as a whole? Will people live in your society if they think the government is more dangerous than the zombies? Don’t forget criminal procedure as well - who are the police, how do we choose them, and what can they do to you if you’re suspected of a crime? What rules restrain police action?
Taxes are important unfortunately. Certain things benefit everyone and therefore it isn’t fair that any one person suffer the whole cost. A fence around the compound is a good example. Guards are important, but a guard can’t also be a farmer. There will likely be no currency, so taxes should be used to reallocate resources. This can include useful services, like building skills, farming, guard duty, etc. What should each person contribute to the public good? Should it be a flat amount, or based on how much they have?
Immigration - are outsiders allowed in to trade, and if so subject to what conditions? Can new people settle, and if so do they need to ask for permission or contribute something first? What about refugees, will you offer temporary shelter to needy people fleeing zombies?
Defense and public works - raiders are a possibility, and zombies will certainly be a problem. Who defends you against these things, and who pays for them to do so (and how much)? Likewise who builds the fence around the compound and maintains them, and how do we pay them?
3. Private Law - private law governs how individuals live among each other. When one person wrongs another the government has authority to punish them under criminal law, but private law is what allows you to take property from a wrong-doer to put their victim back as if the harm never happened. Certain minimums must be covered.
1. Property rights - everyone needs their own stuff. We need rules for knowing whose stuff is whose and what that means. At a minimum, I have to be able to exclude you from using my things. Do I also own the land my dwelling is on? Can I sell it, and are there deeds to land? Also, consider this question: if an outsider comes and steals my shotgun without my knowing then sells it you (and you did nothing wrong) but then the outsider vanishes, who gets to keep the shotgun? Me, the first owner, or you, the good faith buyer? Also consider wills - what happens to your stuff when you die? What if you’re exiled and you own land?
2. Intentional wrongs - these are easy. You beat me up, you killed me, you stole my stuff, you broke my stuff. What rules do we apply, what do I have to prove, and what remedies do I get? Do I get the same thing back, or just an equivalency? What if the thing is gone? What remedy do we give if you hurt me and I can’t farm my field for awhile or I had to pay the doctor?
3. Unjust enrichment - what if I accidentally pay your neighbor instead of you for some work you did? Your neighbor didn’t do anything wrong, but he doesn’t deserve that payment either - I should be able to get it back so I can give it to you. But if he didn’t do wrong, we can’t punish him either - so if he used the payment thinking he was entitled to it then it has to be me, the person who made the mistake, that bears the harm. This is called “restitution” - it’s you giving back what you gained but only to the extent of what I lost and only if you didn’t use it up thinking you were entitled to do so. There needs to be some positive reason to give it back - some class of mistakes which allow restitution.
4. The law of promises - What if I promise to give you a rifle for helping me irrigate my farm but then after you do the work I refuse to pay? There needs to be some way of compelling you to keep your promise. Are all promises enforceable? What if I promise to make a gift to you - you’re none the worse off if I can’t make the gift later after all. What do I get to take from you if you break your promise - If I promise to give you 200 bullets in exchange for a chicken and you back out can I get the chicken, or do I also have to give you the bullets or their equivalent?
Don’t make hasty or unilateral decisions. Sit down with the group and come up with fair, principled answers to these questions early on. Balance the need for safety and survival with the rights of the individual. If you do this you’ll attract new settlers and have a better chance of finding safety in numbers.
The number one thing you are trying to avoid is hordes and possibly other hostile survivors. You also need a safe and self sustaining base. What places could possibly accomplish this?
1. Water: Those who choose a life on the high sea’s should recognize that it may seem easy but it is not. Do you have access to a large body of water? If so is it fresh or salt water? Unless your in a nuclear submarine your going to have to worry about sustaining yourself with clean water, food, and shelter. Have you actually sailed, if so you have a benefit, however mobile bases are not always the best. Oil rigs are self sustaining, highly elevated, not to mention fortified forts. If you live in the gulf coast then you are in luck.
2. Rural: So what if your like me and you live in a landlocked state? Try to achieve elevation, zombies do not contain the motor functions to climb cliffs or even ladders. A mountain house that can be self sustaining and would make a good choice or maybe a water tower that is elevated and can only be accessed by a ladder (my personal choice). One thing for sure is urban environments only pose larger hordes than a farm in the middle of Kansas, or a mountain house in Colorado.
3. Urban: So you live in a city and their is no escape due to the roads being quarantined or other people trying to escape. That skyscraper might just be your only hope, try to achieve a highly elevated floor, clear it out, double check, then destroy all access points or you could leave one guarded one. DO NOT move to any forms of public transportation such as the subway, darkness and multiple smells are perfect concealment’s for a hungry zombie, and DO NOT remain mobile in a city, the likely-hood of being cornered is a great threat.
4. Mobile: So your a drifter eh? You face many challenges. What mode of transportation will you take? Where will you go? How will you go about retrieving supplies? Your feet are a steady choice if your of athletic nature, however you remain unarmored but more reactive to immediate threats. You could ride a bike, its fast, efficient, and quiet. You do however remain unarmored and less reactive to immediate situations and threats. A car, are you stupid? The roads are bound to be clogged with abandoned cars, hazards, and not to mention the infected. You need fuel to run and its load, very load. You do however have a few choices
A: Hybrid
Quiet, fuel efficient, and small, perfect for maneuvering in between tight areas. The disadvantages are great though. You have less storage for supplies due to the small size and a smaller party of comrades. Your also going to be unable to run over any infected.
B: Motorcycle
It’s noisy, unprotected, uses fuel, it cannot carry much, hazardous, and it requires more skill then a regular car, so no.
C: SUV or Truck
Just…no, the only thing you get is more room and more protection but horrible mileage.
D: Armored Vehicle Aka Tank, Bank Truck
Fuel is the number one concern, a M1A1 Abrams Tank takes 8 galleons of fuel just to start up and its range on a full gas tank is 250 miles. You will be protected and armed considerably which may outweigh the fuel cost in an urban environment. How many tanks do you find lying around? The same goes for bank trucks, except the big gun of course.
E: Helicopter
Do you know how to fly one without a video game controller? If so your in good hands, you can be armored, armed, extremely mobile, you can carry gas and supplies. This is however not something you can master in two days.
F: Plane
Basically the same as the helicopter except you cannot simply land anywhere. Unless you have a harrier. I sure don’t.
I know I have not covered every possible option but that is for you to decide, remember fellow survivors, hit hard hit fast. Happy head hunting.
Supplies:
1.weapons
2.food
3.water
4. friends
5. plan
Daily treats:
1.learn to make your own home made soap,just cause we’er surrounded by the dead don’t mean we have to smell like them
2. Learn to make tooth paste, if your gums get infested it can cause pain that might distract you, meaning you might become fast food
Hope this helps alittle,good luck surviving when they come,if you do get biten however i’ll be forced to cut off your head ;3
I’ve been sifting through these posts and pretty much everyone has the basics covered;
Location, supplies, weapons, strength in numbers etc.
But we’re forgetting something what if the virus doesn’t just affect us humans? What if the zombies, on their wild hunt for sustenance find a cow? A couple of days later a bird swoops down to feast on the rotting flesh of said cow. A few hours later a mosquito bites the bird and has retained the infected blood from it.
Now we’re not only faced with zombies, but a simple insect bite which could infect us in the same way a horde of zombies could..
Have your bag, car or bike, supplies, and map of where you’re going ready before hand. Keep the supplies up to date along with map. NEVER leave any stone unturned in a house. ALWAYS take supplies you need. OCCASIONALLY hide supplies where you know IF you are going to be staying at a place for a while. Accept help from people that you know that you can accept help from, if you need help ask someone to help you. Don’t rush at building EVER!!! Stay aware.
Good luck! I’ll be heading to Lincoln, MI when the Z’s come FYI in 2000 they had just over 800 people there. REMEMBER!!! DOWN WITH THE ZED!!!!